![]() ![]() It seems that there is a possibility to change the value stored in the savegame, but all savegames are encoded and they have strange extensions like ".usli", ".ccrs" and others, so it is difficult to find that value on these encoded save game files. Wreckfest is a demolition derby themed racing game with soft-body damage modeling, sophisticated driving dynamics and in-depth vehicle upgrading, featuring both demolition derbies and more. And in this situation CE found the exact value of 63452 even without Internet connection. So it seems that fame points are still stored on my computer but I need a different strategy to cheat for it.Īlso I found that fame points are stored locally in savegame - I downloaded a savegame of my friend with 63452 fame points, then I turned off the Internet and opened the game. ![]() There was some info that after the update these "fame points" are stored on the server, but there is a paid trainer that can change fame points. I found some information that it may be a "display value", because after I change fame points ingame display also changes, but then it returns back. ![]() When I am trying to find my "fame points" with CE now I always find only 1 exact value of my fame points, but after I change it, the value returns back at original value after some time or some actions in the game. But after the update it seems that now I need another strategy. In the previous version of the game I easily added "fame points" with common strategy: find the current value of fame points, then play a game a bit in order to increase fame points, search for new increased value and change it. In the game there is a special money type called "fame points". Hello! I am trying to add some "fame points" to my savegame but I faced a problem - I can't do that. Posted: Sat 4:18 am Post subject: How to modify the original value via display value? ![]()
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