![]() There are a couple other rules, but they are minor and can be learned while playing. Purchase a tile, place it, take care of conflicts, collect resources. They essentially dictate how much Population and Money you will get or lose respectively.Īnd that is the end of a players turn. Placement is key.Īfter a player has purchased and placed a tile, they will collect resources based on their Reputation and Income. That leaves me with a total -1 from that tile placement, so as you can see, this game is pretty spacial. For instance if I purchased a new heavy factory and placed it adjacent to the Suburbs and Community Park tile, I would have to subtract one reputation for both tiles, then I would see that the Community Park tile gives me a reputation for having an adjacent industrial tile. On a player’s turn they have to purchase a tile, and lay it in their borough, adjacent to any other tile, after that they must resolve any conflicts with the tiles. There are four different types of tiles, and those are Resident(Green), Government(Grey), Commercial(Blue), and Commercial(Blue). You will also notice that the player board has spots for you to track each resource. On each of these tiles there are a couple icons basically the circle on the tile is income, and the square is reputation. And begins with the three basic tile, Suburbs, Community Park, and Heavy Factory. Gameplay: Each player starts with their player board of their respective color Red, Black, Yellow, or Purple. The goal of the game is to be the player with the most population at the games’ end. I guess it’s because city building is a dry theme. ![]() The game is odd in the fact that it is a very dry game, and yet full of theme. That is basically the whole game in a nutshell. That is done by purchasing tiles and laying them in next to your other tiles. In Suburbia each play is outfitted with the task of building up a borough (part of the city), I know the game is a city building game, but really each player is building one part of a bigger city. Suburbia was designed by Ted Alspach, and published by Bezier games. ![]() Today we will be looking at a game called Suburbia. Suburbia came out around the between time of GenCon ‘12 and Essen '12, but is mostly considered an Essen release. ![]()
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